The World Cup is fun to watch. We need to figure out how to make software coding competitions this exciting. The problem is that there is no human adversary. It’s like mountain climbing: the adversary is the problem. But I’m not sure how to add the adversarial component in a symmetrical way. I suppose you could have both teams trying to hack into each other’s servers. Or you could let one team adjust the other’s spec in real time. I guess the closest thing to this that I know of is this event: http://builditbreakit.org.
Published by Andrew Myers
I am a professor of computer science at Cornell University. It is too hard to build trustworthy software systems using conventional systems APIs. I work on higher-level, language-based abstractions for programming that better address important cross-cutting concerns: security, extensibility, persistence, distribution. View all posts by Andrew Myers